Update 7: Restructuring Main Player Actions
The Cult of Blood » Devlog
Now that I am restructuring things to be more of a platformer and less of a metroidvania style of a game, I decided to complete the actions of the main character (Isaia). That means I had to work out the bugs of the crouching which includes the attack while crouching (which was not easy). I ALSO added the "special attack" which would unleash a sub-weapon (hold UP while attacking). During the special attack, the character will be highlighted by a red glow.
Files
cob-isaia-demo.gbc 128 kB
7 days ago
Get The Cult of Blood
Download NowName your own price
The Cult of Blood
Status | In development |
Author | Dancing Mad Studios |
Genre | Action, Adventure, Platformer |
Tags | Action-Adventure, castlevania, Game Boy, gbc, Horror, Metroidvania, Vampire |
Languages | English |
Accessibility | Subtitles |
More posts
- Update 6: Share what I have before changing to classic platformer34 days ago
- OK....back at it60 days ago
- A "no update" updateJul 30, 2024
- Update 5: Working with Slopes and Tile PrioritiesMay 05, 2024
- Update 4: Big Update with cut scenes and a mapApr 28, 2024
- Update 3: Added a functional life bar (and a temporary double jump)Apr 14, 2024
- Update 2: Adding collision detection, sound effects and moreApr 13, 2024
- Update 1: Implementing the basicsApr 07, 2024
- Welcome to my projectApr 06, 2024
Comments
Log in with itch.io to leave a comment.
Looks good. I dig that attack animation.