Update 11: New demo with updated stages


OK. New update with new demo. So, I redesigned the first two stages from before and even played around with color palette swapping which you see in the water under the bridge in stage 1-2. For the most part, controls are the same as the previous demo BUT this feels more like a real demo (because of the stages). I am aware of a collision bug which ends up rendering controls useless. I just need to figure out how to address it.


Files

cult-of-blood-demo-1.gbc 128 kB
14 days ago

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